CyberX3D for J2ME (Under Development)

I was developing a 3D graphics engine for mobile phones to browse X3D contents directly using J2ME until 2001. The framework was a tiny version CyberX3DForJava.

To port CyberX3DForJava into J2ME, I developed my original 3D graphic engine such as the fixed point arithmetic, the flat and gouraud shading routine using only J2ME classes on Japanese mobile phones.

cx3dj2me-01.jpg

I have stopped the development now because X3D does not become popular, but I checked the 3D engine code to be able to run recent mobile phones this week. I could run it with no problem because the 3D engine is based on J2ME.

Topic attachments
I Attachment Action Size Date Who Comment
JPEGjpg cx3dj2me-01.jpg manage 86.7 K 2010-01-23 - 00:37 SatoshiKonno  
Topic revision: r3 - 2010-01-25 - 15:12:55 - SatoshiKonno
 

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