The Early Days of VR: A Personal Perspective from Japan
A first-person look at early VR systems, devices and programming from 1991 to 1995, followed by a 2026 reflection on why wider adoption remains difficult.

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1 published article.
A first-person look at early VR systems, devices and programming from 1991 to 1995, followed by a 2026 reflection on why wider adoption remains difficult.